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Miles Bradley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tattered old clothes. He is bald on top and has large black tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now travels the world, in search of power and loot.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Family. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Miles Bradley, Male Human Rogue 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 6 (-2)13 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Buckler.


Social Check DCs


Trym Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. His tied-back hair is golden. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Tanner business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Tanner.

Motivation: He has a crush on the local Mortician; and sabotage a competitor

Ideals: Optimist, Gifted. Bonds: Rich, Job, Religious, Has a crush. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Trym Atherton, Male Human Druid 9
Medium (5'11") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)10 (+0) 8 (-1)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp.


Social Check DCs


John Wallace, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a greataxe. His chestnut hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Joker, Artistic, Athletic. Bonds: Attractive, Nature. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

John Wallace, Male Human Bard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)15 (+2) 16 (+3)12 (+1)
Skills Nature +4, Stealth +2
Senses Passive Perception 13
Languages Common, Terran, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 16000 sp.


Social Check DCs


Thomas Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of death on his torso. He has moderate length chestnut hair. His ears are large.

Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: To be a Mayor again; and he'd like to take his coworkers down a peg

Flaws: Ugly, Insane, Antagonistic, Disease. Bonds: Job. Occupation: Stylist

Voice: Rolls R's

Attributes [hide]

Thomas Winthrop, Male Human Warlock 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)6 (-2) 8 (-1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Heward Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey shirt with thin brown vertical stripes and grey pants. His golden hair is smooth and relatively long. His hazel eyes peer out from beneath his feathered grey hat.

Personality: His tongue was cut out and he uses sign language. He enjoys reading and quiet.

History: Heward hails from a village terrorized by brigands. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Logical. Flaws: Disease. Bonds: Enemies, Rich, Job. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Heward Atterton, Male Human Cleric 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 11 (+0)8 (-1) 11 (+0)12 (+1)
Skills Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 4000 cp.


Social Check DCs

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