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NPC Generator

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Advanced [show]


Henry Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. He has dyed his greying brown hair a little too much giving a sharp brown color. He has brown eyes and a pastel hat with a brown feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Henry was raised in a hard working conservative environment. He worked as a nervous Miner and found it very stressful. He used his abilities to travel the world and help people.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Philantrophist. Bonds: Enemies, Job, Adventurer. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Henry Bradshaw, Male Human Monk 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)9 (-1) 18 (+4)9 (-1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Arnold Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is portly but not overly obese. His hair, while still mostly golden, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Animals are drawn to him, and he is able to talk to them.

History: Arnold was born in the east. At a young age he loved to build and create. He worked as a nervous Animal Trainer and found it very stressful. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: Further expansion of business; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Gifted, Persistence. Flaws: Disease. Bonds: Job. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Arnold Cholmondeley, Male Human Sorcerer 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)17 (+3) 10 (+0)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Terran, Goblin, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 3000 sp. Black pearl (1600 gp).


Social Check DCs


Percival Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has styled his red hair well, parting it to the left. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is afraid of women and trembles around them

History: Born in the west to a Seamstress, Percival learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Seamstress soon after.

Motivation: He'd like to take his coworkers down a peg; and human compassion

Flaws: Shy, Ugly, Racist. Bonds: Job. Occupation: Seamstress

Voice: Pronounces O like U

Attributes [hide]

Percival Hackney, Male Human Barbarian 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 16000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Thomas Blyth, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is red and curly. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Thomas Blyth, Male Human Adept 9
Medium (5'9") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 53 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 60 pp.


Social Check DCs


Gerard Peyton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black shirt with thin tan vertical stripes and brown pants. He has no hair. His thin eyebrows rest above his beady blue eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He also hits on women, regardless of circumstances.

History: The child of a Tanner, who enjoyed hunting, Gerard was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gerard took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Nature, Adventurer. Occupation: Server

Voice: Sounds elderly

Attributes [hide]

Gerard Peyton, Male Human Adept 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Athletics +4, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 70000 cp. Solid gold idol (1000 gp).


Social Check DCs

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