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NPC Generator

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Advanced [show]


Hunter Bentham, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Stableman. His brown hair is heavily combed to the left. He has gleaming, smiling green eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Hunter was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's attracted to the PC; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Job, Immigrant. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hunter Bentham, Male Human Cleric 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 100 gp. Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item.


Social Check DCs


Heward Barton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan Stetson hat and tan clothes. His auburn hair is styled in orderly dreadlocks. His fierce amber eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is lazy and tries to find solutions quickly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Lazy. Bonds: Poor, In love, Family. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Heward Barton, Male Human Aristocrat 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 8 (-1)11 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ernest Van Es, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Shipwright uniform. He is physically well-built. His brown hair is braided into rings. His brown eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a small toy that he constantly fidgets with.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and to end his boredom

Ideals: Persistence. Flaws: Addict, Mundane, Ugly. Bonds: Job. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Ernest Van Es, Male Human Aristocrat 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)10 (+0) 12 (+1)16 (+3)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anthony Moreno, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his white hair to look like a famous performer. He has gleaming, smiling amber eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in a small forest village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Dyer.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Rich, Attractive, Nature, Job. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Anthony Moreno, Male Human Monk 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +5

Possessions: 200 gp.


Social Check DCs


Trey Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tattered old clothes. He has done his best to style his auburn hair to look like a famous performer. His fierce gray eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He served in the navy to pay for his family's outstanding loans. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Ugly, Impulsive, Fearful. Bonds: Military. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trey Beitz, Male Human Aristocrat 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 5 (-3)15 (+2)
Skills Performance +5
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Moss agate (16 gp). Violet garnet (400 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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