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Advanced [show]


Theodoric Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries sais. His silver hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His father raised him in a mountain cabin. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants his loneliness to end

Ideals: Fighting, Optimist. Bonds: Has a crush, Adventurer, Nature. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Theodoric Wallace, Male Human Aristocrat 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)16 (+3) 11 (+0)13 (+1)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Norman Southey, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He sports a flattop hair cut. His violet unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Gifted. Flaws: Disease, Mundane. Bonds: Attractive, Nature. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Norman Southey, Male Human Cleric 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 12 (+1)16 (+3)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 700 gp. Aquamarine (1100 gp). Malachite (6 gp).


Social Check DCs


Cory Graham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting green shirt and pants. His red hair is matted, messy, and big. His eyes are blue.

Personality: Prone to second guessing himself, he comes off as nervous. He plays an instrument quite well.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To protect his home.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Bowyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cory Graham, Male Human Sorcerer 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 900 gp.


Social Check DCs


Hugh Ainsley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is braided into rings. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Hugh took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Philantrophist, Gifted. Bonds: Adventurer. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

Hugh Ainsley, Male Human Bard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 7 (-2)15 (+2)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp.


Social Check DCs


Lance Mori, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. His brown hair is long and unkept. He is baby faced.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly. Bonds: Rich, Immigrant, Enemies, Military. Occupation: Courier

Voice: Laughs frequently while speaking

Attributes [hide]

Lance Mori, Male Human Cleric 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)18 (+4) 9 (-1)13 (+1)
Skills Insight +1, Investigation +6
Senses Passive Perception 9
Languages Common, Druidic, Giant, Undercommon, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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