Rolf Compton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing colorful clothing, dressed as a Masseuse and is in decent physical shape. He wears his silver hair down. He has a tattooed face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a habit of throwing himself into exceedingly dangerous situations.
History: He got into the Masseuse business at a young age. He helped his mother out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and a deep hatred of brigands
Ideals: Optimist. Flaws: Impulsive, Mundane. Bonds: Job, Enemies. Occupation: Masseuse
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Miles Carlton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a long, pastel, dusty cloak. His hair is chestnut and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is compelled to act according to his religious beliefs; and money/treasure
Ideals: Opinionated, Optimist. Flaws: Disease. Bonds: Attractive, Rich, Religious. Occupation: Tanner
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 35 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1500 gp. Coral (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Heiser, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. He has moderate length chestnut hair. His blue eyes dart from person to person.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. John's father didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and wants a kiss
Flaws: Shy, Antagonistic. Bonds: Attractive, Poor, Has a crush. Occupation: Mayor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). 1 Banded mail. 1 Half-Plate. 1 Darkwood Shield. 1 Banded mail.
Aldous Ramsay, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright pastel suits and hats. He is physically well-built. His white hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He got into the Interpreter business at a young age. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Interpreter.
Motivation: To prove his worth to the world; and balancing his hectic life and new interpreter responsibilities is difficult
Ideals: Logical. Flaws: Impulsive. Bonds: Enemies, Job, Rich. Occupation: Interpreter
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
Possessions: 1000 sp.
Wymar Blythe, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is chestnut and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly, Depressed. Bonds: Adventurer, Has a crush. Occupation: Sailor
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 37 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
Possessions: 500 gp. Embroidered and bejeweled glove (4000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). 1 Minor magic item. 1 Minor magic item.
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