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NPC Generator

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Advanced [show]


Clerebold Cason, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His golden hair is matted, messy, and big. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: A deeply religious man he believes everything happens for a reason. He cannot resist a sob story and will often dote over anyone who has one.

History: Clerebold lived on a farm with his mother, near the main road leading to a nearby town. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been saving his money to try and buy his brother's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Religious, Family. Occupation: Baker

Voice: Dutch accent

Attributes [hide]

Clerebold Cason, Male Human Adept 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Cornish, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large black jacket. He has shaved his head bald. He has a dull look in his green eyes.

Personality: Reynard wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Reynard was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Revenge; and expand his business

Ideals: Athletic, Disciplined, Impeccable. Flaws: Secretive. Bonds: Job, Enemies. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Reynard Cornish, Male Human Adept 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp.


Social Check DCs


Charles Dayton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green costume with the symbols of the four houses of cards on his torso. He has styled his auburn hair well, parting it to the left. He has gleaming, smiling violet eyes.

Personality: Confrontational and typically high on some drug or another. Charles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Soapmaker, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and he seems to be bored by most things

Flaws: Addict, Hedonist, Antagonistic, Mundane. Bonds: Poor. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Charles Dayton, Male Human Paladin 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 15 (+2)16 (+3)
Skills Animal Handling +5, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 20000 cp.


Social Check DCs


Nicholas Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright violet suits and hats, and sports empty pouches on his belt. He wears a feathered hat to cover his moderate length black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A skeptical and narcissistic man, Nicholas's first love is himself. His second love is also himself. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a wizard, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Artistic. Flaws: Insomniac, Shy, PTSD. Bonds: Mentor. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Nicholas Cornish, Male Human Barbarian 9
Medium (6'6") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 84 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)12 (+1) 9 (-1)9 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Byron, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. His moppish blonde hair is in a traditional bowl cut. His eyes are likewise violet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with his god.

History: The child of eastern immigrants he idolized his father. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Guy's father didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Antagonistic, Insomniac. Bonds: Religious, Immigrant, Enemies. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Guy Byron, Male Human Cleric 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +6, Persuasion +2
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp. Deep green spinel (140 gp). Black pearl (1500 gp). Aquamarine (1500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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