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NPC Generator

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Advanced [show]


Conrad Byron, Male Human [Permalink]

Personal [hide]

Description: This western man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. He wears a feathered hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. Conrad was born on a far western plains where he grew up under the tutelage of his father, an expert Banker. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Mercenary.

Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Has a crush. Occupation: Banker

Voice: Sighs a lot, exhausted

Attributes [hide]

Conrad Byron, Male Human Aristocrat 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Nature +5, Performance +3
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Kent, Male Human [Permalink]

Personal [hide]

Description: This man wears a green tunic with brown highlights, and long black pants that bunch up around his shoes. He is muscular with a powerful set of arms. He wears a small hat to cover his moderate length golden hair. His brown eyes peer out from beneath his small green hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Gifted, Persistence. Bonds: Military, Adventurer, Has a crush. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Theobald Kent, Male Human Monk 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)14 (+2) 8 (-1)13 (+1)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 9
Languages Common, Giant, Celestial
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4

Possessions: 46000 sp.


Social Check DCs


Clerebold Bentley, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep yellow leather and dull black iron scale mail. He is portly but not overly obese. His silver hair is drawn into a tight pony tail with a rose scrunchie. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. His childhood dream was to be a Shepherd, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and to unite with his sister

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Job, Family. Occupation: Shipwright

Voice: Deep voice with rolling R's

Attributes [hide]

Clerebold Bentley, Male Human Rogue 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Good lock. 1 Silver holy symbol.


Social Check DCs


Gunter Milton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He usually wears his pastel robe and has his club always slung over his shoulder. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Family, Job. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

Gunter Milton, Male Human Expert 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp. A life-sized copper and silver statuette of a cockatrice. (40 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Finely wrought small gold bracelet (40 gp).


Social Check DCs


Patrick Van Es, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is typically in his Sculptor uniform. He wears his hair in dreadlocks. His eyes are brown.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Patrick was born with his mother's beautiful face. He was taken from his home at a very young age. He struck the Sculptor job and began his own company from there.

Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job

Flaws: Antagonistic, Fearful. Bonds: Job, Attractive, Slave. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Patrick Van Es, Male Human Commoner 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)7 (-2) 10 (+0)13 (+1)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. Brown-green garnet (150 gp). Aquamarine (1600 gp). 1 Minor magic item.


Social Check DCs

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