Lance Carlyle, Male Human [Permalink]
Personal [hide]
Description: This northern man is wearing a long, tan cloak. His clothes are grease stained in places. He wears a Stetson hat to hide his balding. His violet eyes dart from person to person.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Lance hails from a village terrorized by dire rats. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He doesn't get along with people that don't share his tastes; and someone believes him a fraud
Ideals: Impeccable, Gifted. Bonds: Poor, Immigrant, Enemies, Attractive. Occupation: Bounty Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp. Deep blue spinel (1500 gp). Hematite (8 gp). Azurite (8 gp). Malachite (8 gp). 1 Minor magic item. 1 Minor magic item.
Shane Roscoe, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His brown hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: Shane speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He enjoys reading and quiet.
History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Revenge; and to reunite with his old friends
Ideals: Impeccable, Logical. Bonds: Immigrant, Adventurer, Enemies. Occupation: Cartwright
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 8000 cp.
Ernest Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He wears a colorful flower in his chestnut hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He speaks before he thinks and is too direct. He feeds upon the attention of others.
History: He was born to loving parents in a slum to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He inherited the family business which he has now maintained for 10 years.
Motivation: A need for knowledge about a nearby landmark; and to be a barber again
Flaws: Impulsive. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Stableman
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 23 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 5 (-3) | 11 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4
Possessions: 200 gp. Rose (50 gp). Fire opal (500 gp).
Rolf Eastoft, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. His red hair is matted, messy, and big. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Rolf lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He became a Junk Dealer soon after.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Passionate, Fighting. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Junk Dealer
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 900 sp.
Roland Thornton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a golden handlebar mustache and slicked back golden hair. His thin eyebrows rest above his beady violet eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of goblins once and for all.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He's looking for his big break; and a deep hatred of goblins
Flaws: Ugly, Shy. Bonds: Adventurer, Enemies, Religious. Occupation: Beggar
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Ignan, Gnome, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!