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Advanced [show]


Charles Haley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his greatsword. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

Charles Haley, Male Human Warrior 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)6 (-2) 13 (+1)13 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. Banded agate (9 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Burton, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a green low-cut shirt, and a wide-brimmed hat upon his head. He carries a battered lance and tarnished hammer as well. His auburn hair is smooth and relatively long. He wears an eyepatch.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Tim hails from a village terrorized by illithids. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in hammer use. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.

Motivation: To end his boredom.

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Enemies, Has a crush. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Tim Burton, Male Human Ranger 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)11 (+0) 16 (+3)11 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Drogo Melancon, Male Human [Permalink]

Personal [hide]

Description: He has a large violet mantle and cape that has been intricately interwoven into his brown robe. He carries with him a set of pickaxes on his belt, each one with a amethyst on the hilt. His golden hair is lengthy and is close to two feet long. His brown eyes peer out from beneath his deerstalker violet hat.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been saving his money to try and buy his sister's freedom.

Motivation: He has a rivalry with the Church that dominates his actions; and to unite with his sister

Ideals: Fighting, Justice. Bonds: Family, Religious, Enemies. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Drogo Melancon, Male Human Rogue 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)12 (+1) 17 (+3)11 (+0)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp. 1 Masterwork manacles.


Social Check DCs


Justin Sherwood, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull violet iron scale mail. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Flaws: Addict, Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Stylist

Voice: Jittery and nervous

Attributes [hide]

Justin Sherwood, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Violet garnet (800 gp). Emerald (400 gp). Golden pearl (150 gp). 1 Minor magic item.


Social Check DCs


Gunter Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of clubs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His brown hair is styled in orderly dreadlocks. He has green eyes and a brown hat with a white feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Gunter Cumberbatch, Male Human Expert 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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