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NPC Generator

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Advanced [show]


Peter Melancon, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tattered old clothes. His red hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Human supremacist, though he does not identify as such. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Insane, Racist. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Peter Melancon, Male Human Bard 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp.


Social Check DCs


Henry Bentham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is dressed in earthy colors with a black and green handkerchief worn on his right side. He sports a long black beard, and similarly colored long hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He plays an instrument quite well.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Henry Bentham, Male Human Cleric 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Athletics +3, Nature +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 800 gp. Carnelian (70 gp). 1 Minor magic item.


Social Check DCs


Gunter Braxton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a wizard, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Athletic, Opinionated. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Gunter Braxton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 9 (-1)5 (-3)
Skills Intimidation -1, Perception +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp. Black pearl (900 gp). Violet garnet (900 gp).


Social Check DCs


Kody Norton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He tends to wear a large white jacket. He wears a feathered hat to hide his balding. His ears are large.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is a Metallic Dragon in disguise. Kody was born on a far southern desert where he grew up under the tutelage of his mother, an expert Roofer. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants to meet his childhood hero; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Greedy. Bonds: Enemies, Adventurer, Immigrant. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Kody Norton, Male Human Ranger 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)10 (+0) 12 (+1)5 (-3)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2700 sp.


Social Check DCs


Lance Garrick, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears yellow trousers with green and yellow striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. His moppish white hair is in a traditional bowl cut. His half smiles and violet eyes are beguiling and draw you in.

Personality: Lance hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. Lance was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Engraver. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Attractive, Adventurer. Occupation: Engraver

Voice: Indian accent

Attributes [hide]

Lance Garrick, Male Human Paladin 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)7 (-2) 11 (+0)15 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 40 pp. Star ruby (400 gp). Eye agate (9 gp). Freshwater pearl (9 gp).


Social Check DCs

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