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Advanced [show]


Ernest Rodney, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Bookbinder. He is bald on top and has large golden tufts of hair around his ears. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Bookbinder business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Bookbinder for hire.

Motivation: He wants nothing more than to rejoin the army; and to be a knight again

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Job, Military, Nature. Occupation: Bookbinder

Voice: Hissing voice

Attributes [hide]

Ernest Rodney, Male Human Cleric 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 10 (+0)6 (-2)
Skills History +6, Investigation +6
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 5000 sp.


Social Check DCs


Charles Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. His white hair is greying along the sides and has receded to reveal a widow's peak. He has hazel eyes.

Personality: Overbrimming with self-confidence, Charles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast island. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against gnolls

Ideals: Impeccable. Flaws: Hedonist, Shy. Bonds: Nature, Enemies. Occupation: Priest

Voice: Soft and mumbly

Attributes [hide]

Charles Tyndall, Male Human Paladin 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)16 (+3) 16 (+3)11 (+0)
Skills Animal Handling +5, Stealth +1
Senses Passive Perception 13
Languages Common, Undercommon, Draconic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Smoky quartz (80 gp). Brown-green garnet (80 gp).


Social Check DCs


Godfrey Kent, Male Human [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a white coat with blue slacks. His skin is fair and his fingers are delicate and long. He has a long golden beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Godfrey was born in the west. At a young age he loved to build and create. He dropped out of school before completing his studies. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Ideals: Persistence, Logical. Flaws: Fearful. Bonds: Job, Military. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Godfrey Kent, Male Human Barbarian 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 60 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Insight +5, Religion +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Conrad Springfield, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tan leather gloves, a tan jacket, and tight pants and is in decent physical shape. He wears his hair in dreadlocks. His eyes are brown and beady.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Bookbinder, but he got bored and became a Healer. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He wants to meet his childhood hero; and further expansion of business

Flaws: Ugly, Cynical, Disease. Bonds: Adventurer, Job. Occupation: Healer

Voice: Boston accent

Attributes [hide]

Conrad Springfield, Male Human Warlock 9
Medium (6'3") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 9 (-1)12 (+1)
Skills Athletics +4, Nature +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1300 gp.


Social Check DCs


Peter Denholm, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears yellow leather gloves, a yellow jacket, and tight pants. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with his god.

History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted druidic powers by his dying brother.

Motivation: Further expansion of business; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Gifted. Flaws: Terse. Bonds: Religious, Adventurer, Job. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Peter Denholm, Male Human Expert 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)11 (+0) 10 (+0)11 (+0)
Skills Athletics +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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