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NPC Generator

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Advanced [show]


Arnold Watson, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears black trousers with brown and grey striped suspenders. He wears various colorful collared shirts. His auburn hair has been sun bleached extensively. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Arnold was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Revenge; and marry his brother to traveling adventurers

Ideals: Athletic. Flaws: Addict. Bonds: Enemies, Family, Adventurer. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Arnold Watson, Male Human Aristocrat 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 4 (-3)7 (-2) 8 (-1)16 (+3)
Skills History +0, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Ralf Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a penchant for wearing a ring with an oversized emerald on his left hand. His brown hair is styled in orderly dreadlocks. His hazel eyes peer out from beneath his deerstalker brown hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Ralf was born in the east. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Flaws: Shy. Bonds: Rich, Religious, Adventurer. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Ralf Staurheim, Male Human Bard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Athletics +6, History +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp.


Social Check DCs


Anthony Kensley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Architect. With bright auburn hair and a scraggly beard. He has a dull look in his gray eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is wracked by social anxiety; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Entrepeneur. Flaws: Racist, Fearful. Bonds: Rich, Adventurer. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Anthony Kensley, Male Human Rogue 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Hubert Blythe, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tan leather gloves, a tan jacket, and tight pants. His hair is brown and very short. His thin eyebrows rest above his beady green eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hubert took refuge in the large cave and found the beat up sai and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Shy. Bonds: Rich, Nature, In love. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Hubert Blythe, Male Human Cleric 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1700 sp.


Social Check DCs


Cory Marlowe, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting black shirt and pants. He wears his golden hair down. He has blue eyes.

Personality: He will rave to anyone who will listen. He feeds upon the attention of others.

History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is content; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Attractive, Poor. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Cory Marlowe, Male Human Druid 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1600 sp. Amber (60 gp). Freshwater pearl (15 gp). Sard (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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