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NPC Generator

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Advanced [show]


Diggory Blakely, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying white hair a little too much giving a sharp white color. His eyes, though not visible through his cowl, are gray.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of dire rats once and for all.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to dire rats.

Motivation: He is not mentally stable, and does not behave rationally; and someone believes him a fraud

Flaws: Insane. Bonds: Rich, Enemies, Religious. Occupation: Server

Voice: growls and snarls, animalistic

Attributes [hide]

Diggory Blakely, Male Human Druid 9
Medium (5'0") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)8 (-1) 11 (+0)13 (+1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 800 gp. Eye agate (12 gp). Bloodstone (40 gp). Eye agate (12 gp). Moonstone (40 gp). Obsidian (12 gp). Chrysoberyl (90 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered shortspear and tarnished bow as well. His brown hair is slicked back into a classic pompadour. His eyes are gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a ruthless business man, a trait he acquired from his mother.

History: He comes from a rich western family. He was an athlete and attended two major summer competitions. He never won. He struck the Barkeep job and began his own company from there.

Motivation: To be a Masseuse again; and he'd like to take his coworkers down a peg

Ideals: Fighting, Entrepeneur, Athletic. Bonds: Job, Rich. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Clerebold Wheatley, Male Human Ranger 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 9 (-1)10 (+0)
Skills Medicine +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Fire opal (900 gp). Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs


Alex Adley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, white cloak. His long black hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alex took refuge in the old dungeon and found the beat up falchion and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Opinionated, Entrepeneur. Bonds: Adventurer, Nature, Slave. Occupation: Performer

Voice: Loud with bravado

Attributes [hide]

Alex Adley, Male Human Expert 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)8 (-1) 14 (+2)9 (-1)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Bernard Allerton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, brown cloak. His white hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Masseuse arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Flaws: Fearful, Antagonistic. Bonds: Attractive, Adventurer, Rich, Military. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

Bernard Allerton, Male Human Fighter 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Blythe, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. He has styled his silver hair well, parting it to the right. His half smiles and brown eyes are beguiling and draw you in.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist, Artistic. Flaws: PTSD. Bonds: Attractive, Rich. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Everard Blythe, Male Human Barbarian 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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