Kyle Atterton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. His white hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Flaws: Ugly, Impulsive, Disease. Bonds: Poor, Guardian, Adventurer. Occupation: Roofer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 36 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
Possessions: Just what you see.
Shane Kimberly, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is singed and shortened. His brown unseeing eyes seem to look past you.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy and tries to find solutions quickly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Joker. Flaws: Ugly, Disease, Lazy. Bonds: Adventurer. Occupation: Farmer
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 33 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 700 gp.
Gunter Blankley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He has the majority of his body covered in plate. His auburn hair has been sun bleached extensively. This gray eyed westerner is not easily forgotten.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy.
Flaws: Shy, Secretive. Bonds: Rich. Occupation: Doctor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp.
Lewis Law, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He has a large red mantle and cape that has been intricately interwoven into his black robe. He has a golden handlebar mustache and slicked back golden hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He comes from a rich western family. His first spouse was a Adventurer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wishes to resurrect an old love; and his spouse's relatives view him with great suspicion
Flaws: Insane, Secretive. Bonds: Family, Rich, In love. Occupation: Detective
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 15000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). 3 Antitoxin. 4 Acid flasks.
Geoffrey Alton, Male Human [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. His hair is golden and very short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.
History: He got into the Gardener business at a young age. He has had some formal writing training, and achieved minor success. He struck the Gardener job and began his own company from there.
Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and wants to open a new tavern
Ideals: Fighting, Professionalism, Artistic. Bonds: Attractive, Job. Occupation: Gardener
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Giant, Dwarven, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
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