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NPC Generator

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Advanced [show]


William Read, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a pastel tunic with grey highlights, and long brown pants that bunch up around his shoes. His blonde hair is still thick. His green eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, William and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Religious. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

William Read, Male Human Adept 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)16 (+3) 11 (+0)10 (+0)
Skills Athletics +1, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Giant
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 40000 cp.


Social Check DCs


Simon Holton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. His brown hair is cut short. He wears crescent spectacles with a black brim.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses divination through singing.

History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Mentor, Immigrant, Enemies. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Simon Holton, Male Human Warlock 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)6 (-2) 14 (+2)6 (-2)
Skills Religion +0, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Violet garnet (900 gp). Azurite (10 gp). Eye agate (10 gp). Brown-green garnet (110 gp). 1 Minor magic item.


Social Check DCs


Heward Wheatley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear white pants and tee shirts. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Adventurer, Mentor. Occupation: Bounty Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Heward Wheatley, Male Human Paladin 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Arnold Kendal, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a red suit, brown shirt, and violet tie. He carries with him a set of sickles on his belt, each one with a opal on the hilt. He has a long chestnut beard with little hanging trinkets. He has a dull look in his hazel eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Arnold was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his son. Heartbroken, Arnold never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Fighting. Flaws: Emotional. Bonds: Rich, Family, In love. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Arnold Kendal, Male Human Aristocrat 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)10 (+0) 11 (+0)6 (-2)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Harrington, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and likes to wear ponchos typically of a light green in addition to tight pants. His red hair is unkempt and raggedy. He has hazel eyes and a green hat with a pastel feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the south, but his parents moved at a very young age to the east. He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern.

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Hunter Harrington, Male Human Commoner 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 7 (-2)13 (+1) 16 (+3)10 (+0)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp. Red spinel (50 gp).


Social Check DCs

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