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NPC Generator

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Advanced [show]


Patrick Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a tan cloak and cross-gartered green stockings. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He misses his home and complains about the freezing weather, even in summer.

History: He was born several months after his father was called into army service. A freak accident while working with his Mason father left him crippled. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army

Flaws: Disease, Antagonistic. Bonds: Immigrant, Military, Religious. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Patrick Spaulding, Male Human Fighter 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)17 (+3) 15 (+2)10 (+0)
Skills Deception +3, Insight +5
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Goblin
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy black suit. His brown hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are slightly larger than normal.

Personality: Patrick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is harsh and unforgiving.

History: He was raised in a white middle class family as the only child. His first spouse was a Cook, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: His religion dominates his actions; and wants to raise his children well

Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Attractive, Family, Religious. Occupation: Bounty Hunter

Voice: Booming voice

Attributes [hide]

Patrick Staurheim, Male Human Bard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 6 (-2)10 (+0)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 8
Languages Common, Sylvan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 200 gp. 1 Half-Plate. 1 Full Plate. 1 Chain shirt. 1 Full Plate.


Social Check DCs


Drogo Cason, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His moppish brown hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He does not trust anyone and sleeps with one eye open.

History: Drogo was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Shy, Insomniac. Bonds: Attractive, Poor, Adventurer. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Drogo Cason, Male Human Cleric 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 1000 sp.


Social Check DCs


Gunter Tickle, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears rags and sports a simple walking cane. His long chestnut hair reaches down to his waist. His eyes are a pleasant amber.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He plays an instrument quite well.

History: Gunter was born the youngest of three triplets. He was an apprentice working in his mother's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's attracted to the PC; and he has a crush on the local blacksmith

Ideals: Artistic. Bonds: Poor, Job, Family, Adventurer, Has a crush. Occupation: Bather

Voice: Pronounces difficult words wrong

Attributes [hide]

Gunter Tickle, Male Human Commoner 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)15 (+2) 12 (+1)8 (-1)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Hampton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, black cloak. He wears a colorful flower in his golden hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Guy lived on a farm with his mother, near the main road leading to a nearby town. His mother was a mechanic, and taught him how to fix just about anything. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Architect and was forced into it by his family; and to settle down with his crush

Ideals: Justice, Persistence. Flaws: Addict. Bonds: Attractive, Family, Has a crush. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Guy Hampton, Male Human Barbarian 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp.


Social Check DCs

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