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NPC Generator

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Advanced [show]


Miles Hayes, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. His hair is short and chestnut. He has gray eyes.

Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Miles is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Justice. Flaws: Insane. Bonds: Religious. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Miles Hayes, Male Human Wizard 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)9 (-1) 14 (+2)14 (+2)
Skills Deception +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has a moderate pudge and is not very fit. He wears his white hair up. His eyes are brown and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of eastern immigrants he idolized his father. Manfred was born on a far eastern desert where he grew up under the tutelage of his father, an expert Bellfounder. He has set out to sabotage the competition.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Impeccable. Flaws: Secretive. Bonds: Slave, Immigrant, Job. Occupation: Bellfounder

Voice: French accent

Attributes [hide]

Manfred Marlowe, Male Human Ranger 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Deception +1
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Trym Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a grey cloak and cross-gartered brown stockings. His hair is golden and curly. His eyes are a pleasant blue.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a minor phobia of water and hates getting wet.

History: His mother raised him in a mountain cabin. As a young adult he joined a group advocating for an improvement in Human conditions. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Trym was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Flaws: Fearful, Racist. Bonds: Nature, Enemies, Adventurer. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

Trym Kimberly, Male Human Warrior 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 10 (+0)11 (+0)
Skills Insight +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


William Hayhurst, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is well dressed, constantly wearing a yellow suit, brown shirt, and green tie. His auburn hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised by priests from a young age. Like his father and his brother before him, after school he went straight into learning to become a Banker. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and expand his business

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

William Hayhurst, Male Human Commoner 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)17 (+3) 13 (+1)10 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gunter Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears tan trousers with black and tan striped suspenders. He wears various colorful collared shirts. He has shaved his head bald. He has gleaming, smiling brown eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Gunter Cotton, Male Human Wizard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)7 (-2) 14 (+2)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp. 4 Antitoxin. 4 Thunderstones. 4 Antitoxin.


Social Check DCs

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