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NPC Generator

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Advanced [show]


Roger Home, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a faded coat and loose pants complete with wide-brimmed hat. His skin is also unnaturally pale. His blonde hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Disciplined, Optimist. Flaws: Ugly, Disease. Bonds: In love. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Roger Home, Male Human Monk 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)17 (+3) 8 (-1)7 (-2)
Skills History +5, Religion +5
Senses Passive Perception 9
Languages Common, Celestial, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theodoric Yeardley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, green, dusty cloak. His golden hair is kept up in a ponytail inside a top hat. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark

Ideals: Athletic, Philantrophist, Gifted. Flaws: Shy, Antagonistic, Greedy. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Theodoric Yeardley, Male Human Rogue 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 18 (+4)14 (+2) 15 (+2)18 (+4)
Skills Athletics +0, Intimidation +7
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +7

Possessions: 40000 cp.


Social Check DCs


Chad Branson, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His moppish black hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 7 years old his parents immigrated from the north. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted martial powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Gifted. Flaws: Insane, Fearful. Bonds: Immigrant. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Chad Branson, Male Human Warrior 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a broad hat to hide his balding. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich eastern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.

Motivation: Many giants want him driven away; and to be a priest again

Flaws: Ugly. Bonds: Enemies, Rich, Adventurer, Job. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Richard Mitchell, Male Human Warrior 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)10 (+0) 17 (+3)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. Hematite (13 gp). Tiger eye turquoise (13 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Manfred Davenport, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. His brown hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He hates Humans with a passion. As such he is filled with self loathing. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Manfred hails from a village terrorized by giants. As a young adult he joined a group advocating for an improvement in Human conditions. In the meantime he has taken over work as a Healer and occasionally as a mercenary.

Motivation: He is compelled to act according to his religious beliefs; and a strong sense of loyalty to human people

Flaws: Racist. Bonds: Enemies, Job, Adventurer, Religious. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Manfred Davenport, Male Human Expert 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)16 (+3) 5 (-3)15 (+2)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 7
Languages Common, Gnoll, Giant, Ignan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +5

Possessions: 400 gp.


Social Check DCs

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