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NPC Generator

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Advanced [show]


Randal Shelby, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a simple brown robe with pastel stripes complete with hood. His left leg appears badly burned and disfigured. His Stetson hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Flaws: Ugly, Selfish. Bonds: Adventurer, Rich. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Randal Shelby, Male Human Monk 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 17 (+3)15 (+2)
Skills History +4, Stealth +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Acton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in white turtlenecks beneath a grey coat with black slacks. His hair is cut close to his head. His eyes are gray.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: Doesn't want to be a Roofer and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Gifted. Bonds: Attractive, Rich, Job, Family. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Peter Acton, Male Human Warlock 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 14 (+2)7 (-2)
Skills Deception +1, Performance +1
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 200 gp.


Social Check DCs


Bertram Benson, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. He wears his chestnut hair up in a very large beehive style do. He has brown eyes and a tan hat with a green feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His religion dominates his actions; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Fearful, Mundane. Bonds: Attractive, Job, Religious. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Benson, Male Human Monk 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)12 (+1) 12 (+1)17 (+3)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Black pearl (1300 gp). Golden yellow topaz (1300 gp).


Social Check DCs


John Addington, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His hair is blonde and very short. He has blue eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in John's homeland. John decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

John Addington, Male Human Druid 9
Medium (5'11") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 36 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp. 1 Minor magic item.


Social Check DCs


Simon Chester, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears baggy green pantaloons and a black scarf. His left hand appears badly burned and disfigured. His hair is short and brown. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.

History: Simon lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Assassin and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Persistence. Flaws: Selfish. Bonds: Family, Slave. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Simon Chester, Male Human Barbarian 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)17 (+3) 7 (-2)14 (+2)
Skills Animal Handling +1, Religion +6
Senses Passive Perception 8
Languages Common, Undercommon, Ignan, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Red-brown spinel (60 gp).


Social Check DCs

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