Patrick Stafford, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tight fitting clothing which further accentuates his frame. He has a small bristly mustache and wavy black hair. He wears a mask on his face.
Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Mason profession.
History: Born in the south to a Jeweler, Patrick learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. Recently the stress of being a Jeweler has made it difficult for him to sleep.
Motivation: To unite with his sister; and he is unsatisfied with his job
Flaws: Insomniac. Bonds: Attractive, Religious, Job, Family. Occupation: Jeweler
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 70 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 230 pp. Smoky quartz (40 gp).
Gerard Paxton, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Unemployed. He has a moderate pudge and is not very fit. He wears his red hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is irascible and easily irritated. He does not trust anyone and sleeps with one eye open.
History: When he was but 5 years old his parents immigrated from the north. A gifted student he started as a Fisher, but he got bored and became a Unemployed. He's also a talented Fisher, but doesn't like to broadcast it.
Motivation: Revenge; and expand his business
Flaws: Antagonistic, Insomniac. Bonds: Job, Immigrant, Enemies. Occupation: Unemployed
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. White pearl (40 gp). Pink pearl (40 gp). Chrysoberyl (40 gp). Tiger eye turquoise (12 gp). 3 Alchemist’s fire. 1 Everburning torch. 1 Everburning torch. 1 Thunderstones.
Odo Hadlee, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a grey armored body suit, with a simple blue line shooting up and back down. His silver hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a great chef.
History: Odo was born the youngest of three triplets. He worked as a nervous Navigator and found it very stressful. He has worked as a Navigator like his mother before him.
Motivation: Further expansion of business; and find a way to reverse the transformation of his sister
Ideals: Gifted. Bonds: Attractive, Job, Family. Occupation: Navigator
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 900 gp.
Adelard Astley, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin brown vertical stripes and blue pants. His skin is fair and his fingers are delicate and long. He is bald on top and has large golden tufts of hair around his ears. He wears an eyepatch.
Personality: Adelard wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He takes great joy in being the best Sailor in town.
History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and expand his business
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Sailor
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp.
Robert Soames, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely green suit with yellow socks and a vest with buckled shoes. He has red hair. He is very pretty but has cold, dead eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of gnolls once and for all.
History: Robert hails from a village terrorized by gnolls. There was a wharf not far from home where he often wandered off to fish. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker. Bonds: Immigrant, Attractive, Enemies, Nature. Occupation: Bowyer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 29 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1200 gp. Jasper (20 gp). Peridot (20 gp). Red spinel (130 gp). White pearl (130 gp). 1 Minor magic item. 1 Minor magic item.
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