Conrad Easton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His feathered hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: Cocky and sure of himself, he believes he is the best Shepherd born in the past three hundred years. He is frequently practicing swordplay.
History: He was raised in a mountains tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He became a Shepherd soon after.
Motivation: To be a Ploughman again; and to protect his home
Flaws: Ugly. Bonds: Job, Military, Nature, Guardian. Occupation: Shepherd
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp.
Raymond Warwick, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has no hair. His gray eyes dart from person to person.
Personality: He is irascible and easily irritated. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and to end his boredom
Flaws: Ugly, Antagonistic, Impulsive, Mundane. Bonds: Rich, Nature. Occupation: Fisher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 16 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 5 (-3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 700 gp. Obsidian (10 gp).
Norman Milton, Male Human [Permalink]
Personal [hide]
Description: This man wears a pastel cloak and cross-gartered black stockings. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His long black hair reaches down to his waist. His hazel eyes are slightly larger than normal.
Personality: He loves telling others what to do and how they should feel about things. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born in a small island village. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and money/treasure
Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Fletcher
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Druidic, Undercommon, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp.
Guy Cornish, Male Human [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his sickle. His silver hair is cut short. His face is scarred and worn.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Guy hails from a village terrorized by giants. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Flaws: Ugly, Emotional. Bonds: Enemies. Occupation: Miner
Voice: Stutters
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 9 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Nicholas Home, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears bulky grey painted plate armor. His hair is short and black. He tend to wears goggles to shield his eyes.
Personality: Always inclined to offer people food he seems plenty friendly. Nicholas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Nicholas lived on a farm with his mother, near the main road leading to a nearby town. In his 18th year, his parents were killed by a gnolls raid, leaving Nicholas alone in the world. After a stint in an orphanage, he was adopted. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.
Motivation: To clean up the streets; and to unite with his sister
Ideals: Philantrophist. Bonds: Family, Enemies, Guardian. Occupation: Doctor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate.
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