Lance Eastoft, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is cut short with large spiked bangs in the front. He has violet eyes and a brown hat with a white feather.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not trust anyone and sleeps with one eye open.
History: He was born in the east, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly, Insane, Insomniac. Bonds: Immigrant. Occupation: Slave Trader
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Gerard Livingstone, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. He has a very tight haircut. He has green eyes and a pastel hat with a grey feather.
Personality: He acts crazy and hedonistic. He takes great joy in being the best Sculptor in town.
History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Flaws: Hedonist. Bonds: Attractive, Job, Family, Religious. Occupation: Sculptor
Voice: Low range voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 11 (+0) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 21000 sp. Blue quartz (7 gp). Alexandrite (500 gp). Violet garnet (500 gp). 1 Minor magic item.
Rolf Sharps, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His auburn hair is cut jaggedly and amateurishly. His face is scarred and worn.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He never wears the same outfit twice, unless he absolutely has to.
History: He is a Jackalwere in disguise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Barkeep
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Chrysoberyl (130 gp). 1 Minor magic item.
Theodoric Bradford, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears many layers of old clothing at all times. His tied-back hair is chestnut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He speaks before he thinks and is too direct. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, In love, Military. Occupation: Adventurer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 500 gp. Golden yellow topaz (1000 gp). Sardonyx (40 gp). Blue star sapphire (900 gp). Azurite (14 gp). 1 Spyglass. 1 Climber’s kit. 1 Average lock.
Patrick Benson, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a violet coat. His golden hair is lengthy. He wears a mask on his face.
Personality: Patrick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Patrick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a pair of adventurers, Patrick grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To pay off his debts; and obtaining odd cultural human artifacts is his passion
Ideals: Impeccable. Flaws: Hedonist. Bonds: Adventurer, Mentor, Debt. Occupation: Banker
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 4000 sp. Tiger eye turquoise (13 gp). Violet garnet (1300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
