Robert Kelsey, Male Human [Permalink]
Personal [hide]
Description: A 5'5" northern man, he is wearing the road beaten gear of a warrior. His moppish black hair is in a traditional bowl cut. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is overprotective of those who hire his services. He uses divination through singing.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His divine abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Soapmaker for the past few years.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new soapmaker responsibilities is difficult
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Guardian, Job. Occupation: Soapmaker
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 900 gp. Smoky quartz (60 gp). Black pearl (1200 gp). Amethyst (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aldous Halsey, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man usually wears his green robe and has his shield always slung over his shoulder. His golden hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He speaks before he thinks and is too direct. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He has worked as a Butcher like his father before him.
Motivation: Wants to open a new tavern; and balancing his hectic life and new butcher responsibilities is difficult
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Butcher
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Adelard Denholm, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is greasy and uncared for. His eyes are violet and he is always smoking a pipe.
Personality: Stoic and calm, he prefers to meditate than take action. He works hard and plays hard.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Disciplined. Flaws: Ugly, Hedonist, Mundane. Occupation: Merchant
Voice: Timid voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 55 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Solomon Darby, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears baggy green pantaloons and a brown scarf, and his gloved hand is found clutching a longbow. With a patchy golden beard and wild golden hair. His face is scarred and worn.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He got into the Courier business at a young age. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to get laid; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Has a crush, Job. Occupation: Courier
Voice: Stutters
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. Citrine (60 gp). Obsidian (4 gp). Chalcedony (60 gp). Deep green spinel (80 gp). 1 Masterwork Light wooden shield. 1 Half-Plate.
Odo Copeland, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he very much looks the part of a Fletcher. He sports a flattop hair cut. He has several tiny emerald earrings on each ear.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is skeptical of what others tell him and is slow to trust.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.
Motivation: He is greedy; and sabotage a competitor
Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Fletcher
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
