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NPC Generator

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Advanced [show]


Aldous Marley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his flail ready. His hair is greying and his face has many wrinkles. His green eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born the only child of a wealthy merchant. Like his mother and his sister before him, after school he went straight into learning to become a Sculptor. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he'd like to take his coworkers down a peg

Ideals: Fighting, Entrepeneur. Flaws: Disease, Impulsive. Bonds: Job. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Aldous Marley, Male Human Warrior 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 30 pp. 1 Buckler. 1 Buckler. 1 Chain shirt.


Social Check DCs


Dustin Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his golden hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He works hard and plays hard.

History: Dustin hails from a village terrorized by brigands. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Revenge; and many brigands want him driven away

Ideals: Athletic. Flaws: Insane, Hedonist. Bonds: Attractive, Enemies. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Dustin Hamilton, Male Human Adept 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)10 (+0) 8 (-1)16 (+3)
Skills Athletics +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 15000 cp. Chrysoprase (60 gp). Chalcedony (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Roger Tinley, Male Human [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his brown robe, and he perpetually has his trident ready. His feathered hat is riddled with cuts and holes. This brown eyed southerner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Stylist, who enjoyed hunting, Roger was taken on many hunting expeditions. His father was a soldier and died while he was still young. Roger was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Nature, Military. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Roger Tinley, Male Human Fighter 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 28 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)9 (-1) 9 (-1)10 (+0)
Skills Acrobatics +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6

Possessions: 900 gp. Bloodstone (30 gp). Red garnet (40 gp). Obsidian (16 gp). Tourmaline (40 gp).


Social Check DCs


Aldous Stanford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in violet turtlenecks beneath a white coat with violet slacks. His hair is cut close to his head. His violet unseeing eyes seem to look past you.

Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Aldous was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Artistic. Flaws: Disease. Bonds: Religious, Poor, Adventurer. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Stanford, Male Human Bard 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 pp. Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (700 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Reynard Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has green eyes.

Personality: He is overprotective of those who hire his services. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Layabout.

Motivation: To clean up the streets.

Ideals: Gifted. Bonds: Guardian, Slave, Job. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Reynard Berkeley, Male Human Adept 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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