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Advanced [show]


Everard Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His Stetson hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Justice. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Doctor

Voice: German accent

Attributes [hide]

Everard Rodney, Male Human Monk 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 70 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)18 (+4) 15 (+2)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Druidic, Gnome, Undercommon, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3

Possessions: 90000 cp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp).


Social Check DCs


Heward York, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy grey pantaloons and a yellow scarf, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He comes from a rich southern family. Over the years he perfected his riding and shooting skills. He has been saving his money to try and buy his brother's freedom.

Motivation: A strong sense of loyalty to Human people; and to unite with his brother

Ideals: Optimist. Flaws: Racist. Bonds: Family, Rich, Nature. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Heward York, Male Human Expert 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)14 (+2) 8 (-1)16 (+3)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Auran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Alexandre Emsworth, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey collared shirt and red pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is chestnut and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Further he is a bit of a stoner and is frequently out of it.

History: Born in the east his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is compelled to act according to his religious beliefs; and to protect his home

Flaws: Addict. Bonds: Guardian, Poor, Religious. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Alexandre Emsworth, Male Human Monk 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Alex Leighton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears tight fighting clothing, which leaves very little to the imagination. His left leg appears badly burned and disfigured. His blonde hair is thinning but still full. He wears large thick round spectacles.

Personality: He has always had a great fascination with Human culture. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful slaver made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Racist. Bonds: Religious, Mentor. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Alex Leighton, Male Human Ranger 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 17000 cp. 3 Holy water. 1 Smokesticks. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


William Morton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants, and he perpetually has his lance ready. His hair is short and red. His eyes, though not visible through his cowl, are gray.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born at the edge of vast mountains. William liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Selfish, Addict. Bonds: Adventurer, Nature, Job. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

William Morton, Male Human Paladin 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 20 pp. Red garnet (120 gp).


Social Check DCs

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