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NPC Generator

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Advanced [show]


Dustin Hadley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears brown trousers with black and tan striped suspenders. He wears various colorful collared shirts. His golden hair is braided into rings. He is baby faced.

Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Architect father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Disease. Bonds: Poor, Slave. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Dustin Hadley, Male Human Paladin 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)19 (+4) 10 (+0)6 (-2)
Skills History +7, Persuasion +1
Senses Passive Perception 10
Languages Common, Infernal, Halfling, Giant, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 80 pp. Onyx (60 gp). Silver pearl (140 gp). Banded agate (7 gp).


Social Check DCs


Gomory Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown cloak and cross-gartered grey stockings, and is pretty ugly. He wears his auburn hair up. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Gomory was born on a far northern island where he grew up under the tutelage of his mother, an expert Carter. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant, Job. Occupation: Carter

Voice: Smooth and feminine

Attributes [hide]

Gomory Tewksbury, Male Human Wizard 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)9 (-1) 14 (+2)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 44000 sp.


Social Check DCs


Simon Tenley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep white leather and dull violet iron scale mail. He has auburn hair. This gray eyed westerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He comes from a rich western family. After coming to the age of reason, Simon took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Rich, Attractive. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Simon Tenley, Male Human Warrior 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Ralf Shelley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has wavy brown hair. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 8 years.

Motivation: Further expansion of business; and to get a good night's sleep

Flaws: Insomniac. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Mason

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ralf Shelley, Male Human Sorcerer 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)12 (+1) 17 (+3)11 (+0)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp.


Social Check DCs


Rolf Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is fair and his fingers are delicate and long. His red hair is cut jaggedly and amateurishly. He has violet eyes.

Personality: He loves telling others what to do and how they should feel about things. He is lazy, self-centered, vain, and jealous.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Rolf began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Many drow want him driven away; and someone believes him a fraud

Ideals: Entrepeneur, Opinionated, Artistic. Flaws: Selfish. Bonds: Enemies. Occupation: Tailor

Voice: Strong lisp

Attributes [hide]

Rolf Tatum, Male Human Rogue 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 60 pp.


Social Check DCs

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