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Trym Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a black and brown handkerchief worn on his right side. He has no hair. He has gleaming, smiling brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Immigrant, Slave, Religious. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Trym Marleigh, Male Human Warlock 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 400 gp. Tiger eye turquoise (11 gp). Amethyst (110 gp).


Social Check DCs


Gilbert Alton, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western man is wearing colorful clothing, dressed as a Scribe. His brown hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gilbert took refuge in the old dungeon and found the beat up axe and armor he uses now. He has been saving his money to try and buy his brother's freedom.

Motivation: He doesn't get along with people that don't share his tastes; and to unite with his brother

Ideals: Athletic, Impeccable. Bonds: Attractive, Adventurer, Nature, Family. Occupation: Scribe

Voice: Speaks through clenched teeth

Attributes [hide]

Gilbert Alton, Male Human Barbarian 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Sapphire pendant on gold chain (600 gp). Brass mug with jade inlays (300 gp). Solid gold idol (800 gp).


Social Check DCs


Chad Bradly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His head has been shaved. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He enjoys reading and quiet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Chad has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Logical. Flaws: Ugly, Emotional, Disease. Bonds: Rich. Occupation: Miner

Voice: French accent

Attributes [hide]

Chad Bradly, Male Human Druid 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)17 (+3) 6 (-2)8 (-1)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 8
Languages Common, Undercommon, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Amber (60 gp). Silver pearl (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Anselm Braxton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a silver handlebar mustache and slicked back silver hair. His eyes are likewise amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 3 years old his parents immigrated from the west. A freak accident while working with his Bellfounder mother left him crippled. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Disease, Addict. Bonds: Immigrant, In love, Job. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Anselm Braxton, Male Human Aristocrat 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 5 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)12 (+1) 10 (+0)7 (-2)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Hematite (5 gp). Banded agate (5 gp).


Social Check DCs


Theodoric Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His red hair is drawn into a tight pony tail with a cross scrunchie. His green eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a brothel owner, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 12th year, his parents were killed by a orcs raid, leaving Theodoric alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Enemies, Family. Occupation: Bookbinder

Voice: Draws out vowels

Attributes [hide]

Theodoric Radcliffe, Male Human Monk 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)14 (+2) 13 (+1)9 (-1)
Skills Persuasion +1, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Cloth of gold vestments (110 gp). Solid gold idol (400 gp). Sapphire pendant on gold chain (600 gp).


Social Check DCs

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