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NPC Generator

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Advanced [show]


Godfrey Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His broad hat is riddled with cuts and holes. He has blue eyes and a violet hat with a grey feather.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Godfrey Cholmondeley, Male Human Barbarian 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)4 (-3) 11 (+0)5 (-3)
Skills Performance -1, Persuasion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Trey Fidget, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears dull pastel sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case, marred by beers. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his mother was called into army service. Cursed with a spirit at a very young age, Trey has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world.

Flaws: Ugly, Impulsive, Disease. Bonds: Rich, Military. Occupation: Glassblower

Voice: Speaks with a cold

Attributes [hide]

Trey Fidget, Male Human Expert 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +4, Investigation +6
Senses Passive Perception 11
Languages Common, Infernal, Ignan, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Skelton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a long black beard with little hanging trinkets. His violet eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. He has never given up on his painting dream.

Motivation: He doesn't get along with people that don't share his tastes; and to prove his worth to the world

Ideals: Artistic, Impeccable. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Patrick Skelton, Male Human Adept 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 500 gp. 1 Alchemist’s fire.


Social Check DCs


Peter Willoughby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His black hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He enjoys reading and quiet.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined, Logical, Fighting. Flaws: Insomniac. Bonds: Military. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Peter Willoughby, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)14 (+2) 6 (-2)17 (+3)
Skills Intimidation +5, Nature +4
Senses Passive Perception 8
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Anselm Budd, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His tied-back hair is blonde. His fierce gray eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Anselm took refuge in the old dungeon and found the beat up falchion and armor he uses now. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Slave, Nature. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Anselm Budd, Male Human Warlock 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)17 (+3) 9 (-1)8 (-1)
Skills Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Terran
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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