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Advanced [show]


Norman Brixton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is drawn into a tight pony tail with a clover scrunchie. His eyes are a pleasant green.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Norman hails from a village terrorized by giants. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Extrovert. Bonds: Poor, Attractive, Enemies, Nature. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Norman Brixton, Male Human Fighter 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp. Fire opal (1100 gp). Silver pearl (110 gp). Fire opal (1100 gp).


Social Check DCs


Dustin Budd, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Sellsword, who enjoyed hunting, Dustin was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dustin took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane. Bonds: Poor, Attractive, Nature. Occupation: Courier

Voice: Speaks with lips pursed

Attributes [hide]

Dustin Budd, Male Human Cleric 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1000 gp.


Social Check DCs


Hugh Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a small bristly mustache and wavy silver hair. His eyes are hazel and beady.

Personality: Prone to second guessing himself, he comes off as nervous. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Hugh Hackney, Male Human Druid 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 15 (+2)10 (+0)
Skills Religion +6, Stealth +4
Senses Passive Perception 12
Languages Common, Sylvan, Terran, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 2000 sp.


Social Check DCs


Tim Ramsey, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is dressed in a clean pastel cloak covering his clean studded leather, marred by chocolates. His hair is cut close to his head. His hazel eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Unemployed for the past few years.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Poor, Mentor. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Tim Ramsey, Male Human Warlock 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 800 gp.


Social Check DCs


Frederick Darlington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing colorful clothing, dressed as a Architect. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and Frederick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast desert. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions.

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Military, Nature, Religious. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Frederick Darlington, Male Human Warrior 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 35 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)17 (+3) 14 (+2)9 (-1)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common, Ignan, Halfling, Druidic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +5

Possessions: Just what you see.


Social Check DCs

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