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NPC Generator

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Advanced [show]


Bertram Garrick, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stylist arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic, Depressed. Bonds: Attractive, Rich. Occupation: Stylist

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Garrick, Male Human Ranger 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 9 (-1)10 (+0)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Hematite (6 gp).


Social Check DCs


Lance Alby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, green cloak. His golden hair is knotted and matted. His green eyes peer out from beneath his top green hat.

Personality: Calm and collected, he is a well trained Animal Trainer. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a necromancer, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Ploughman, but he was a colossal failure. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and to reunite with his old friends

Bonds: Job, Adventurer, Mentor. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Lance Alby, Male Human Monk 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)6 (-2) 11 (+0)11 (+0) 8 (-1)13 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4

Possessions: 300 gp. 1 Good lock. 1 Masterwork manacles. 1 Healer’s kit. 1 Crowbar.


Social Check DCs


Cory Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is violet, and he wears a heavy brown leather apron most of the time, and carries bows. He wears his silver hair down. His eyes, though not visible through his cowl, are hazel.

Personality: He is extraordinarily eccentric. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small plains village. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Nature, Slave. Occupation: Tailor

Voice: French accent

Attributes [hide]

Cory Ogden, Male Human Sorcerer 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)14 (+2) 8 (-1)11 (+0)
Skills Arcana +4, Athletics +4
Senses Passive Perception 9
Languages Common, Infernal, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp.


Social Check DCs


Bertram Warwick, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Marshal, he is not a threatening figure. His silver hair is singed and shortened. His amber eyes lackadaisically let the world flow into them.

Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Extrovert, Philantrophist. Flaws: Ugly, Fearful. Bonds: Adventurer, Family. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Warwick, Male Human Expert 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Roger Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is portly but not overly obese. His hair is always cut to a buzz. His green eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Energy wise he seems alert and responsive.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He became a Barkeep soon after.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Professionalism, Gifted. Flaws: Mundane. Bonds: Poor, Job. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Roger Berkeley, Male Human Fighter 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)7 (-2) 16 (+3)9 (-1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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