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NPC Generator

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Advanced [show]


Rolf Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple violet robe with green stripes complete with hood. He is muscular with a powerful set of arms. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Adventurer, Immigrant. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Rolf Gladstone, Male Human Warrior 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Drogo Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears baggy black pantaloons and a tan scarf. With a patchy chestnut beard and wild chestnut hair. His face is scarred and worn.

Personality: He snorts whenever he laughs or is feeling confident. Further he is a bit of a stoner and is frequently out of it.

History: Drogo was born in the north. At a young age he loved to build and create. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Drogo Cholmondeley, Male Human Expert 9
Medium (6'3") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 16000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Lester, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. His silver hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are hazel.

Personality: Overbrimming with self-confidence, Gilbert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gilbert hails from a village terrorized by drow. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Enemies, Rich. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Gilbert Lester, Male Human Aristocrat 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Arcana +6, Stealth +4
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 10 pp. Fiery yellow corundum (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Wellington, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a fancy white suit. His auburn hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He believes the world needs to unite to get rid of giants once and for all.

History: Robert was raised in a hard working conservative environment. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. He struck the Dilettante job and began his own company from there.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Enemies, Job. Occupation: Dilettante

Voice: Spanish accent

Attributes [hide]

Robert Wellington, Male Human Rogue 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)14 (+2) 13 (+1)6 (-2)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Solid gold idol (400 gp). Cloth of gold vestments (160 gp).


Social Check DCs


Dean Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His hair is golden and curly. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of illithids once and for all.

History: Gifted from a young age, Dean studied abroad. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against illithids.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Dean Carlton, Male Human Rogue 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1100 sp. Pink pearl (50 gp). Jasper (70 gp).


Social Check DCs

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