Gomory Barlow, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a green armored body suit, with a simple brown line shooting up and back down. His whole body is exceptionally muscular. His red hair has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: He exudes charisma. He is a tour de force of persuasion. He also has developed a complete distrust of the Tanner profession.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To be a Tanner again.
Ideals: Artistic. Bonds: Immigrant, Attractive, Job. Occupation: Animal Trainer
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 48 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
Justin Jacobs, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black shirt with thin brown vertical stripes and green pants. He wears his black hair up. He wears large thick round spectacles.
Personality: Justin wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of a Knight, who enjoyed hunting, Justin was taken on many hunting expeditions. He worked as a nervous Adventurer and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's attracted to the PC; and expand his business
Ideals: Disciplined. Flaws: Shy. Bonds: Nature, Job, Has a crush. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 53 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt.
Shane Harper, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a bastard sword. He keeps his long auburn hair kept up in a rat tail. His ears are large.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his daughter.
Ideals: Disciplined, Extrovert. Flaws: Ugly. Bonds: Poor, Family. Occupation: Fortune-teller
Voice: Italian accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp. White opal (400 gp). Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item.
Kyle Van Es, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear brown pants and tee shirts. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is witty, but his monotone delivery comes off as unnerving He is used to getting what he wants. In part because he is a meticulous planner.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Kyle and his spouse have recently divorced.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Joker, Professionalism, Persistence. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Beggar
Voice: Booming voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 50 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 500 gp.
Frederick Paxton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear black clothing when he does not wear armor. His hair is cut close to his head. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is mildly Human supremacist, though he does not identify as such. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.
Motivation: He has money and likes to spend it; and he desires power and/or immortality
Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Mentor, Adventurer, Rich. Occupation: Barkeep
Voice: Booming voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Druidic, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp. Rose (20 gp). Rich purple corundum (600 gp). Aquamarine (500 gp).
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