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NPC Generator

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Advanced [show]


Thomas Graham, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His white hair is unkempt and raggedy. His amber eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Roofer and found it very stressful. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Religious, Job. Occupation: Roofer

Voice: French accent

Attributes [hide]

Thomas Graham, Male Human Rogue 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)8 (-1) 8 (-1)6 (-2)
Skills Intimidation +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Anselm Richie, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear black clothing when he does not wear armor. His hair is red and curly. His eyes are brown and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: To end his boredom; and expand his business

Flaws: Shy, Mundane. Bonds: Poor, Family, Military, Job. Occupation: Bellfounder

Voice: Prounounces S like Z

Attributes [hide]

Anselm Richie, Male Human Cleric 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Barton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long black hair kept up in a rat tail. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a forest tribe. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has achieved small success as a Painter.

Motivation: An old rival family wants him found; and further expansion of business

Ideals: Entrepeneur. Bonds: Adventurer, Job, Family, Nature. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Gilbert Barton, Male Human Fighter 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Infernal, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 200 gp. Violet garnet (200 gp). Black pearl (200 gp). Brown-green garnet (100 gp). Fire opal (1600 gp).


Social Check DCs


Solomon Merton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a faded coat and loose pants complete with small hat. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom.

Flaws: Insane, Antagonistic, Mundane. Bonds: Enemies, Nature. Occupation: Miner

Voice: American accent

Attributes [hide]

Solomon Merton, Male Human Monk 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 13000 sp.


Social Check DCs


Ralf Rowley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He carries a battered trident and tarnished sickle as well. His Stetson hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are violet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Ralf lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered music. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and to unite with his brother

Ideals: Fighting, Optimist, Logical, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Cook

Voice: Laughs frequently while speaking

Attributes [hide]

Ralf Rowley, Male Human Commoner 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)13 (+1) 6 (-2)13 (+1)
Skills Perception +1, Stealth +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 6000 sp. Aquamarine (400 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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