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Advanced [show]


Godfrey Tyndall, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears clothing that is held on in multiple layers but all of it is in poor condition. His whole body is exceptionally muscular. His black hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud

Ideals: Justice. Bonds: Poor, Immigrant, Attractive, Military. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Godfrey Tyndall, Male Human Commoner 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)15 (+2) 10 (+0)10 (+0)
Skills History +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Infernal, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Charles Shelly, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his bow, marred by sweets. He keeps his long brown hair kept up in a rat tail. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Charles Shelly, Male Human Wizard 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)13 (+1) 10 (+0)7 (-2)
Skills Arcana +4, Athletics +6
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 50000 cp. Freshwater pearl (10 gp). Alexandrite (300 gp). Obsidian (10 gp). Citrine (70 gp).


Social Check DCs


Balimaar Skelton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of death around his neck, and a shield on his belt, he is not a threatening figure. He keeps his long silver hair kept up in a rat tail. His brown eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his sister before him, after school he went straight into learning to become a Roofer. He now mingles about in high society.

Motivation: He wants revenge against giants; and he has money and likes to spend it

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Job, Enemies. Occupation: Roofer

Voice: Old thin voice

Attributes [hide]

Balimaar Skelton, Male Human Paladin 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 34 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)12 (+1) 11 (+0)9 (-1)
Skills Persuasion +2, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp. Freshwater pearl (15 gp).


Social Check DCs


Heward Harlow, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. He has wavy blonde hair. His brown eyes are passionate and lively.

Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Heward studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has worked as a Assassin like his mother before him.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Heward Harlow, Male Human Fighter 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)12 (+1) 7 (-2)10 (+0)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Shane Reid, Male Human [Permalink]

Personal [hide]

Description: He dresses in red turtlenecks beneath a grey coat with blue slacks. He keeps his brown hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Priest business at a young age. He made a point of taking high paying jobs and getting most of it up front. He got away from his former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Flaws: Depressed, Addict. Bonds: Adventurer, Job. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Shane Reid, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Gold and topaz bottle stopper cork (300 gp). A delicate brass dragon egg (10 gp). 1 Minor magic item.


Social Check DCs

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