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NPC Generator

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Advanced [show]


Trym Harley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a lot of dark rich colors, with gold accents and is in decent physical shape. His golden hair is kept up in a ponytail inside a feathered hat. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has built up a small fortune and can afford his own way.

Motivation: To end his boredom; and money/treasure

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Rich, Debt. Occupation: Seamstress

Voice: Sore throat, cough

Attributes [hide]

Trym Harley, Male Human Warlock 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)9 (-1) 15 (+2)14 (+2)
Skills Deception +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp.


Social Check DCs


Jocelyn Bristol, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long white hair reaches down to his waist. His fierce amber eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting, Philantrophist. Bonds: Attractive, Nature, Job. Occupation: Tanner

Voice: Thin and wheezing

Attributes [hide]

Jocelyn Bristol, Male Human Commoner 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)7 (-2) 15 (+2)12 (+1)
Skills Arcana +1, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 200 gp. Silver comb with moonstones (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Gold and topaz bottle stopper cork (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).


Social Check DCs


Gerald Hackney, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His hair is long and silver with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His brown eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He works hard and plays hard.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Flaws: Cynical, Hedonist, Antagonistic. Bonds: Poor, Adventurer. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Gerald Hackney, Male Human Bard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 9000 cp.


Social Check DCs


Godfrey Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is singed and shortened. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He is a ruthless business man, a trait he acquired from his father.

History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Ugly, Insane. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Godfrey Hayhurst, Male Human Sorcerer 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 9 (-1)7 (-2)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 10000 cp.


Social Check DCs


Norman Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of shortspears, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is short and auburn. His blue eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Weaver, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Norman took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Poor, Nature. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Norman Palomarez, Male Human Bard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp.


Social Check DCs

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