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Advanced [show]


Alexandre Alby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy green suit. His white hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Prone to second guessing himself, he comes off as nervous. Alexandre is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He desires power and/or immortality; and an old rival family wants him found

Flaws: Shy. Bonds: Attractive, Family, Immigrant, Adventurer. Occupation: Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alexandre Alby, Male Human Commoner 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 10 (+0)9 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 cp. 1 Minor magic item.


Social Check DCs


Jocelyn Morton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears just a brown suit. His golden hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: The child of a Sage, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is content; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Nature, Rich. Occupation: Tailor

Voice: Russian accent

Attributes [hide]

Jocelyn Morton, Male Human Bard 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 7 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)16 (+3) 10 (+0)12 (+1)
Skills Athletics +5, Nature +6
Senses Passive Perception 10
Languages Common, Ignan, Draconic, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 500 gp. Alexandrite (1500 gp). Golden yellow topaz (1500 gp). Deep green spinel (110 gp). Amethyst (110 gp).


Social Check DCs


Ernest Richie, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has shaved his head bald. He has green eyes and a green hat with a tan feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in a small mountains village. His father took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Scribe

Voice: Eastern European accent

Attributes [hide]

Ernest Richie, Male Human Commoner 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)14 (+2) 17 (+3)18 (+4)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tim Wellington, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a custom-built plate barding that's adorned with blue lining and desert motifs. His left leg appears badly burned and disfigured. He has a long black beard with little hanging trinkets. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Since then, he has sought to make the best of life.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Slave. Occupation: Unemployed

Voice: Old Prospector

Attributes [hide]

Tim Wellington, Male Human Druid 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)6 (-2) 13 (+1)7 (-2)
Skills Acrobatics +2, Arcana +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


William Winchester, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. His white hair is heavily combed to the right. His blue eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.

Motivation: To clean up the streets; and to protect his home

Ideals: Gifted. Flaws: Ugly, Disease, Insomniac. Bonds: Guardian. Occupation: Architect

Voice: Raspy

Attributes [hide]

William Winchester, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Darkwood Shield. 1 Masterwork studded leather.


Social Check DCs

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