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Advanced [show]


Anselm England, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His head has been shaved. His blue eyes peer out from beneath his top yellow hat.

Personality: He has always had a great fascination with Human culture. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others.

Ideals: Philantrophist. Flaws: Ugly, Racist, Disease, Fearful. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Anselm England, Male Human Rogue 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3

Possessions: 200 gp. Deep blue spinel (700 gp). Tiger eye turquoise (16 gp). Eye agate (16 gp).


Social Check DCs


Heward Langston, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male sports white clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. His red hair is slicked back into a classic pompadour. His blue eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north to a Carter, Heward learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Heward took refuge in the large cave and found the beat up warhammer and armor he uses now. He inherited the family business which he has now maintained for 4 years.

Motivation: Expand his business.

Ideals: Professionalism. Flaws: Emotional. Bonds: Job, Nature. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Heward Langston, Male Human Adept 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 9 (-1)8 (-1)
Skills Acrobatics +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60000 cp.


Social Check DCs


Anselm Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. His golden hair is slicked back into a classic pompadour. His eyes are green and catlike.

Personality: He is calm most of the time but flees social interaction. He also hits on women, regardless of circumstances.

History: Anselm hails from a village terrorized by dire rats. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: His religion dominates his actions.

Flaws: Shy. Bonds: Has a crush, Enemies, Religious. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Anselm Fidget, Male Human Warlock 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)18 (+4) 12 (+1)15 (+2)
Skills Medicine +3, Nature +6
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Terran, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14322000000

Possessions: 20 pp. Moonstone (20 gp). Fiery yellow corundum (1000 gp). Chalcedony (20 gp).


Social Check DCs


Simon Ainsley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a blue armored body suit, with a simple grey line shooting up and back down. His hair is golden, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is an amazing painter.

History: Simon was born with his father's beautiful face. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Attractive. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Simon Ainsley, Male Human Cleric 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)7 (-2) 13 (+1)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 110000 cp.


Social Check DCs


Rolf Sutton, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). He wears a colorful flower in his auburn hair. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also hits on women, regardless of circumstances.

History: He got into the Bounty Hunter business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: He's in love.

Ideals: Gifted. Bonds: Attractive, Has a crush, Job, Nature. Occupation: Bounty Hunter

Voice: Slurs words

Attributes [hide]

Rolf Sutton, Male Human Warrior 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs

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