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Jocelyn Thornton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears professional attire. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Jocelyn grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Poor, Adventurer. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Jocelyn Thornton, Male Human Ranger 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)17 (+3) 6 (-2)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Abyssal, Gnoll, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. Brass mug with jade inlays (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).


Social Check DCs


Henry Fidget, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple blue robe with green stripes complete with hood, and sports empty pouches on his belt. His auburn hair is kept up in a ponytail inside a top hat. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Assassin business at a young age. A freak accident while working with his Shoemaker mother left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His relatives are trying to arrange a marriage; and wants his loneliness to end

Flaws: Antagonistic, Disease. Bonds: Has a crush, Job, Family. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Henry Fidget, Male Human Sorcerer 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +6, History +4
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1600 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Willoughby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He has a long chestnut beard with little hanging trinkets. His amber eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has worked as a Locksmith like his mother before him.

Motivation: Sabotage a competitor.

Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

John Willoughby, Male Human Adept 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 20000 sp. 1 Half-Plate. 1 Chain shirt. 1 Buckler.


Social Check DCs


Percival Bradly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears skinny pants and wears a blue and yellow robe with the hood down. He sports a flattop hair cut. His eyes are likewise violet.

Personality: He dislikes all the random violence that takes place in the west. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and to be a animal trainer again

Ideals: Pacifist. Flaws: Shy, Impulsive. Bonds: Religious, Job. Occupation: Mortician

Voice: Creaky witch voice

Attributes [hide]

Percival Bradly, Male Human Warlock 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)12 (+1) 16 (+3)11 (+0)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 25000 sp. Zircon (20 gp). Deep green spinel (160 gp). Iolite (20 gp). Amber (160 gp). 1 Minor magic item.


Social Check DCs


Nicholas Thorpe, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of magic around his neck, and a bastard sword on his belt. He wears his chestnut hair down. His half smiles and brown eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a great chef.

History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Attractive. Occupation: Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Nicholas Thorpe, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)13 (+1) 10 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 12000 cp.


Social Check DCs

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