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NPC Generator

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Advanced [show]


Gomory Darlington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear green pants and tee shirts. His hair is greying and his face has many wrinkles. His eyes are green and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy, self-centered, vain, and jealous.

History: Born in the south to a Sailor, Gomory learned a great deal about his mother's area of expertise. His childhood dream was to be a Beggar, but he was a colossal failure. He left for the south, certain he would find work there.

Motivation: Find a way to reverse the transformation of his sister; and sabotage a competitor

Flaws: Shy, Selfish. Bonds: Job, Immigrant, Family. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Gomory Darlington, Male Human Adept 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 6000 sp. Obsidian (15 gp). Golden yellow topaz (500 gp). Tourmaline (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Heiser, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a white costume with the symbols of luck on his torso. He has a hunchback. He wears his blonde hair up in a very large beehive style do. His brown eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Randal lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Randal Heiser, Male Human Barbarian 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2500 sp. 1 Masterwork Common Melee.


Social Check DCs


Gomory Conway, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and is wearing a perfectly clean shirt and pair of pants. He wears his silver hair up in a very large beehive style do. His amber eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.

History: Gomory hails from a village terrorized by gnolls. He was an athlete and attended two major summer competitions. He never won. He struck the Slave Trader job and began his own company from there.

Motivation: Further expansion of business; and wants a kiss

Ideals: Athletic. Flaws: Lazy. Bonds: Attractive, Job, Enemies, Has a crush. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

Gomory Conway, Male Human Aristocrat 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 600 gp.


Social Check DCs


Charles Colby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears many layers of old clothing at all times. His golden hair is smooth and relatively long. His violet eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the west. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to loving parents in a slum to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Layabout like his mother before him.

Motivation: Someone believes him a fraud; and he's in love

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Enemies, Job, Has a crush. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Charles Colby, Male Human Druid 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)17 (+3) 17 (+3)9 (-1)
Skills Medicine +6, Stealth +2
Senses Passive Perception 13
Languages Common, Goblin, Aquan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 400 gp.


Social Check DCs


Aldous Allerton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a yellow costume with the symbols of his god on his torso. He has a small bristly mustache and wavy auburn hair. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Aldous studied abroad. After coming to the age of reason, Aldous took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their daughter. He worked as a Soapmaker, and he later adopted a second daughter.

Motivation: Nothing but the best is good enough for him; and he feels threatened by others

Ideals: Gifted, Impeccable. Flaws: Mundane, Fearful. Bonds: Family. Occupation: Soapmaker

Voice: Switch between two voices

Attributes [hide]

Aldous Allerton, Male Human Wizard 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 1000 gp. Golden circlet with four aquamarines (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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