Kyle Bradshaw, Male Human [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He typically wears tan cloth garments or leather armor. His long silver hair reaches down to his waist. His green eyes peer out from beneath his deerstalker tan hat.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with his god.
History: He was born to loving parents in a slum to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Glassblower like his father before him.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Bonds: Attractive, Nature, Religious, Poor, Job. Occupation: Glassblower
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Sylvan, Orc, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp.
Peter Peyton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. His hair is cut close to his head. His eyes are hazel.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: Retire the richest man in the east; and he's looking for his big break
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Adventurer, Immigrant. Occupation: Animal Trainer
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 55 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Druidic, Celestial
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +5
Possessions: 1100 gp.
Adelard Branson, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing a tight white one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His hazel eyes lackadaisically let the world flow into them.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Baker arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has money and likes to spend it
Flaws: Shy. Bonds: Rich, Family, Adventurer. Occupation: Baker
Voice: Russian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Infernal, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 60 pp.
Dustin Tindall, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. He is physically well-built. He has moderate length auburn hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.
History: Dustin was born in the west. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Persistence, Gifted. Flaws: Shy, Secretive. Bonds: Enemies. Occupation: Knight
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 10 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. 1 Minor magic item.
William Shelley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'8" and wears tattered old clothes. His left hand appears badly burned and disfigured. He has a very tight haircut. His eyes are green and he is always smoking a pipe.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Gifted from a young age, William studied abroad. After coming to the age of reason, William took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Doesn't want to be a Ruler and was forced into it by his family; and marry his brother to traveling adventurers
Ideals: Gifted. Flaws: Ugly, Secretive, Shy. Occupation: Ruler
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 40 pp.
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