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Advanced [show]


Kyle Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is smooth and relatively long. His skin is flawless and his green eyes scan people very quickly.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north to a Glassblower, Kyle learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up work as a Glassblower and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He wants to get laid; and sabotage a competitor

Ideals: Joker. Flaws: PTSD. Bonds: Attractive, Immigrant, Job, Has a crush. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Kyle Wesley, Male Human Aristocrat 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)11 (+0) 14 (+2)14 (+2)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Drogo Hayley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. He has shaved his head bald. His half smiles and hazel eyes are beguiling and draw you in.

Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Drogo was born on a far eastern island where he grew up under the tutelage of his mother, an expert Scribe. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is compelled to act according to his religious beliefs

Flaws: Disease, Insomniac. Bonds: Immigrant, Attractive, Religious, Enemies. Occupation: Scribe

Voice: Loud with bravado

Attributes [hide]

Drogo Hayley, Male Human Ranger 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 11 (+0)6 (-2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Black pearl (1500 gp). Black opal (1300 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Brandon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He has a hunchback. He has moderate length blonde hair. He wears crescent spectacles with a black brim.

Personality: He acts crazy and hedonistic. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Bernard was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. Bernard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Architect

Voice: Breathy voice

Attributes [hide]

Bernard Brandon, Male Human Bard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)9 (-1) 13 (+1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp.


Social Check DCs


Adam Blythe, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. His brown hair is greasy and uncared for. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Adam grew up listening to his father's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Military, Adventurer, Nature. Occupation: Performer

Voice: Italian accent

Attributes [hide]

Adam Blythe, Male Human Sorcerer 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 5 (-3)13 (+1)
Skills Medicine -1, Perception -1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2700 sp. Eye agate (5 gp). Obsidian (5 gp).


Social Check DCs


Gerald Stratford, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a brown armored body suit, with a simple tan line shooting up and back down. His skin is also unnaturally pale. He has moderate length blonde hair. He has amber eyes and a brown hat with a tan feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Priest, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Gerald Stratford, Male Human Rogue 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Athletics +2, Performance +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +4

Possessions: 1000 gp.


Social Check DCs

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