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NPC Generator

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Advanced [show]


Peter Thornton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. He has a small bristly mustache and wavy chestnut hair. His eyes, though not visible through his cowl, are blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. He worked as a nervous Spice Merchant and found it very stressful. He inherited the family business which he has now maintained for 9 years.

Motivation: Retire the richest man in the north; and he has money and likes to spend it

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Spice Merchant

Voice: Spanish accent

Attributes [hide]

Peter Thornton, Male Human Fighter 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 16 (+3)10 (+0)
Skills Performance +3, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. Aquamarine (200 gp). Black opal (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He carries with him a set of shields on his belt, each one with a jet on the hilt. His brown hair is thinning but still full. His brown eyes are passionate and lively.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting. Bonds: Enemies, Rich, Religious, Job. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Robert Winthrop, Male Human Sorcerer 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 10 (+0)17 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2500 sp. 1 Climber’s kit. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.


Social Check DCs


Hunter Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears rags and sports a simple walking cane. He keeps his red hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Hunter was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his poetry dream.

Motivation: Wants to open a new tavern.

Ideals: Gifted, Artistic. Flaws: Depressed. Bonds: Poor, Attractive, Job. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Hunter Fawcett, Male Human Barbarian 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 9 (-1)11 (+0)
Skills Athletics +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gerard Dryden, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He carries with him a set of whips on his belt, each one with a emerald on the hilt. His white hair has been sun bleached extensively. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gerard hails from a village terrorized by brigands. Gerard was born on a far southern desert where he grew up under the tutelage of his mother, an expert Roofer. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Gerard never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Find a way to reverse the transformation of his sister; and someone believes him a fraud

Ideals: Fighting. Bonds: Guardian, Enemies, Immigrant, In love, Family. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Gerard Dryden, Male Human Ranger 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Athletics +2, Nature +4
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 pp.


Social Check DCs


Ernest Thorpe, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern man tends to wear a large yellow jacket. His hair is black and curly. His gray eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He has been saving his money to try and buy his brother's freedom.

Motivation: He is greedy.

Ideals: Athletic, Professionalism, Artistic, Logical. Bonds: Family, Rich. Occupation: Bather

Voice: Slurs words

Attributes [hide]

Ernest Thorpe, Male Human Rogue 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)17 (+3) 11 (+0)16 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Orc, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 cp. Deep blue spinel (500 gp). Red spinel (160 gp). Deep blue spinel (500 gp). Rose (30 gp). 1 Buckler.


Social Check DCs

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