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Advanced [show]


Charles Morton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a card on it. His black hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He enjoys reading and quiet.

History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sellsword. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a rivalry with the Church that dominates his actions; and to settle down with his crush

Ideals: Logical. Bonds: Attractive, Nature, Has a crush, Religious. Occupation: Butcher

Voice: Sounds elderly

Attributes [hide]

Charles Morton, Male Human Druid 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Deception +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear white pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. His silver hair is kept up in a ponytail inside a top hat. His thin eyebrows rest above his beady violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Ploughman, his mother struggled to pay the bills. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Disciplined. Flaws: Ugly. Bonds: Slave, Family, Poor. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Roger Tattersall, Male Human Sorcerer 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)15 (+2) 12 (+1)10 (+0)
Skills History +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 100 pp. Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Addington, Male Human [Permalink]

Personal [hide]

Description: This eastern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His brown hair is cut short. He has gleaming, smiling brown eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to make almost anything out of random pieces of junk.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Gifted. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Diggory Addington, Male Human Aristocrat 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 3 Acid flasks. 4 Holy water. 1 Everburning torch. 3 Acid flasks.


Social Check DCs


Tim Nibley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a red coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. He wears a wide-brimmed hat to hide his balding. His fierce hazel eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the east. Flattery will make him almost putty in your hands.

History: He was raised in a forest tribe. A gifted student he started as a Barkeep, but he got bored and became a Carpenter. He inherited the family business which he has now maintained for 10 years.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Pacifist. Flaws: Selfish. Bonds: Nature, Job, Adventurer. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Tim Nibley, Male Human Commoner 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)8 (-1) 16 (+3)14 (+2)
Skills Medicine +5, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Percival Enfield, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He usually wears his brown robe and has his nunchaku always slung over his shoulder. His hair is golden, silky, and of moderate length. His eyes are likewise brown.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a desert tribe. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Percival Enfield, Male Human Warrior 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)15 (+2) 10 (+0)12 (+1)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp. Jasper (70 gp). Golden yellow topaz (700 gp). Tiger eye turquoise (5 gp). Jet (40 gp).


Social Check DCs

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