Trym Winchester, Male Human [Permalink]
Personal [hide]
Description: He wears just a white suit. His hair is short and red. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Trym took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Expand his business; and he is greedy
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Stableman
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp.
Chad Winchester, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems. His auburn hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: His tongue was cut out and he uses sign language. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and money/treasure
Ideals: Entrepeneur. Flaws: Ugly, Disease, Impulsive. Bonds: Rich, Nature. Occupation: Fletcher
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp.
Lance Sherwood, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His auburn hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Warrior school at a young age so that he could practice his divine talents. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Ugly, Terse, Shy, Disease. Occupation: Jeweler
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 100 gp. 1 Masterwork Artisan’s tools.
Theobald Ryley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. His brown hair has been sun bleached extensively. His amber eyes dart from person to person.
Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.
History: He was raised in a desert tribe. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To prove his worth to the world.
Ideals: Professionalism. Flaws: Impulsive. Bonds: Attractive, Nature, Adventurer. Occupation: Jeweler
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp.
Lewis Colton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is cut short with large spiked bangs in the front. His eyes are a pleasant brown.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Brewer arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 13 years.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Rich, Job. Occupation: Brewer
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. Rock crystal (50 gp). Carnelian (50 gp). Pink pearl (70 gp).
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