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NPC Generator

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Advanced [show]


Percival Bradly, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His whole body is exceptionally muscular. His hair is cut close to his head. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Percival lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the south, certain he would find work there.

Motivation: To reunite with his absent father; and regain custody of his daughter

Flaws: Addict, Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Percival Bradly, Male Human Warlock 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp.


Social Check DCs


Justin Brandon, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. His eyes are brown and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful slaver made him what he is. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Impeccable. Bonds: Job, Mentor, Rich. Occupation: Crown-heir

Voice: Tuts and clicks tongue

Attributes [hide]

Justin Brandon, Male Human Expert 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 9 (-1)8 (-1)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 sp.


Social Check DCs


Charles Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear grey pants and tee shirts. His blonde hair, when down, is lengthy. His gray eyes peer out from beneath his top grey hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Charles studied abroad. In his 18th year, his parents were killed by a brigands raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To share knowledge with the world; and meet up once more with his childhood friend

Ideals: Athletic, Logical, Gifted. Bonds: Adventurer, Enemies. Occupation: Stylist

Voice: Speaks with squeezed throat

Attributes [hide]

Charles Roscoe, Male Human Aristocrat 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)5 (-3) 7 (-2)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Blue quartz (11 gp). 1 Masterwork manacles. 1 Masterwork Thieves’ tools.


Social Check DCs


Hugh Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he very much looks the part of a Miner. His auburn hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: To be a Shepherd again; and further expansion of business

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Attractive, Nature. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Hugh Tatum, Male Human Commoner 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 18 (+4)16 (+3)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 80 pp.


Social Check DCs


William Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers grey and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He is physically well-built. He has no hair. He has gleaming, smiling gray eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Professionalism, Opinionated. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

William Atherton, Male Human Warlock 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)16 (+3) 11 (+0)9 (-1)
Skills History +5, Stealth +4
Senses Passive Perception 10
Languages Common, Abyssal, Celestial, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 1700 sp.


Social Check DCs

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