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NPC Generator

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Advanced [show]


Tim Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is red and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Human supremacist, though he does not identify as such. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Carpenter mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and he's looking for his big break

Flaws: Racist, Disease. Bonds: Adventurer, Immigrant, Job. Occupation: Slave Trader

Voice: Dark and ominous

Attributes [hide]

Tim Lindsey, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)13 (+1) 10 (+0)13 (+1)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Anselm Brent, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He very much looks the part of a Body Guard. With bright brown hair and a scraggly beard. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He struck the Body Guard job and began his own company from there.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Impeccable. Bonds: Job, Attractive, Immigrant. Occupation: Body Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Brent, Male Human Expert 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)9 (-1) 10 (+0)7 (-2)
Skills Acrobatics +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. Star ruby (400 gp). 1 Minor magic item.


Social Check DCs


Gerard Sherwood, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a black broad hat and black clothes, he is not a threatening figure. His hair is auburn, silky, and of moderate length. This amber eyed northerner is not easily forgotten.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Bonds: Attractive, Enemies, Mentor, Job. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Gerard Sherwood, Male Human Adept 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)7 (-2) 14 (+2)16 (+3)
Skills Insight +5, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs


Trey Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying white hair a little too much giving a sharp white color. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trey hails from a village terrorized by dire rats. He married young, but lost his spouse to dire rats. He is searching for what he claims is his rightful reward.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed, Fearful. Bonds: Adventurer, Enemies. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Trey Lindsay, Male Human Commoner 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)9 (-1) 8 (-1)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Everard Perry, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered club and tarnished spear as well. His white hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Poor. Occupation: Gardener

Voice: Hissing voice

Attributes [hide]

Everard Perry, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)16 (+3) 9 (-1)15 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Druidic, Abyssal, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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