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NPC Generator

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Advanced [show]


Dean Rutland, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep green leather and dull black iron scale mail and is in decent physical shape. He wears a small hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Crown-heir first and foremost. He believes firmly that knowledge should be universal. He is frequently practicing swordplay.

History: Dean was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and his religion dominates his actions

Flaws: Insomniac. Bonds: Job, Military, Family, Religious. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Dean Rutland, Male Human Commoner 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 44 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 16 (+3)8 (-1)
Skills Religion +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 7000 sp. Chrysoprase (60 gp). Red spinel (110 gp). Black opal (1400 gp). Coral (110 gp). Moss agate (8 gp). 1 Minor magic item.


Social Check DCs


Solomon Thackeray, Male Human [Permalink]

Personal [hide]

Description: A 6'3" northern man, he is typically in his Herbalist uniform. He keeps his long brown hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. Like his mother and his brother before him, after school he went straight into learning to become a Herbalist. He's also a talented Hunter, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Attractive, Rich. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Solomon Thackeray, Male Human Sorcerer 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Intimidation +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 900 gp. Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Cloth of gold vestments (30 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a dagger on it. His auburn hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He exudes charisma. He is a tour de force of persuasion. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the east his family was never financially stable. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Anselm's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Hedonist, Antagonistic. Bonds: Attractive, Poor. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Copeland, Male Human Expert 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 16 (+3)10 (+0)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 3000 sp. Brown-green garnet (110 gp).


Social Check DCs


Diggory Redfield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a green suit, black shirt, and tan tie. He wears his brown hair up. He has several tiny ruby earrings on each ear.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Diggory took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Baker job and began his own company from there.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Gifted. Flaws: Insomniac. Bonds: Rich, Job. Occupation: Baker

Voice: Speaks in third person

Attributes [hide]

Diggory Redfield, Male Human Adept 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 sp.


Social Check DCs


Patrick Holton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears grey cloth garments or leather armor. With a patchy white beard and wild white hair. His violet eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Cleric school at a young age so that he could practice his martial talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Expand his business.

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Spy

Voice: Eastern European accent

Attributes [hide]

Patrick Holton, Male Human Cleric 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 15 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)14 (+2) 15 (+2)11 (+0)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 40000 cp.


Social Check DCs

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