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NPC Generator

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Advanced [show]


Roland Remington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears blue leather gloves, a blue jacket, and tight pants. His red hair is singed and shortened. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Flaws: Ugly, Selfish, Mundane. Bonds: Slave. Occupation: Unemployed

Voice: Spanish accent

Attributes [hide]

Roland Remington, Male Human Cleric 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)7 (-2) 11 (+0)15 (+2)
Skills Arcana +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 4000 sp. Freshwater pearl (10 gp). Coral (120 gp). Violet garnet (1500 gp). Rock crystal (60 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Garfield, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears rags and sports a simple walking cane. He has wavy auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious man he believes everything happens for a reason. He is afraid of women and trembles around them

History: Solomon was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He inherited the family business which he has now maintained for 7 years.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Poor, Religious, Job, Adventurer. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Solomon Garfield, Male Human Monk 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 7 (-2)15 (+2)
Skills Arcana +4, Stealth +5
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Emerald (700 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has a slight overbite and is overall scrawny. His auburn hair is greasy and uncared for. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his mother was called into army service. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Rich, Military. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

John Branson, Male Human Warlock 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)16 (+3) 16 (+3)18 (+4)
Skills History +6, Persuasion +7
Senses Passive Perception 13
Languages Common, Abyssal, Terran, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a long black beard, and similarly colored long hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the west to a Doctor, Dustin learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Adventurer, Rich, Job, Slave. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Dustin Spaulding, Male Human Adept 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)12 (+1) 6 (-2)17 (+3)
Skills Insight +0, Investigation +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Guy Yorke, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. His chestnut hair is smooth and relatively long. He has a dull look in his violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with his god.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Apothecary

Voice: Raspy

Attributes [hide]

Guy Yorke, Male Human Expert 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Heavy steel shield.


Social Check DCs

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