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NPC Generator

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Advanced [show]


Gerald Cason, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He can speak with the recently deceased. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the south his family was never financially stable. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: His relatives are trying to arrange a marriage; and retire the richest man in the south

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Family, Poor. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Gerald Cason, Male Human Wizard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)7 (-2) 9 (-1)12 (+1)
Skills Acrobatics +1, Athletics +6
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 11000 sp.


Social Check DCs


Rolf Weston, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear white clothing when he does not wear armor. He wears a small hat to cover his moderate length silver hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Athletic, Joker. Bonds: Military, Mentor, Rich, Job. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Rolf Weston, Male Human Wizard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Kody Conway, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is an epitome of beauty. He wears his hair in dreadlocks. He has a dull look in his gray eyes.

Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane, Disease. Bonds: Attractive, Religious. Occupation: Miller

Voice: American accent

Attributes [hide]

Kody Conway, Male Human Warlock 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)6 (-2) 14 (+2)9 (-1)
Skills Arcana +0, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Miles Abram, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown broad hat and brown clothes. He keeps his long auburn hair kept up in a rat tail. He has blue eyes and a brown hat with a white feather.

Personality: He speaks before he thinks and is too direct. He believes the world needs to unite to get rid of illithids once and for all.

History: He got into the Bellfounder business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Bellfounder. He struck the Bellfounder job and began his own company from there.

Motivation: Someone believes him a fraud.

Flaws: Impulsive. Bonds: Enemies, Job. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Miles Abram, Male Human Adept 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Deception +5, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Charles Brent, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man has the majority of his body covered in plate. His red hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Charles was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job; and he wants revenge against giants

Ideals: Philantrophist. Bonds: Job, Religious, Enemies. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Charles Brent, Male Human Sorcerer 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 15000 sp.


Social Check DCs

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