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NPC Generator

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Advanced [show]


Robert Barclay, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a worn and beaten armor. His skin is also unnaturally pale. His red hair is drawn into a tight pony tail with a card scrunchie. He has gleaming, smiling violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of southern immigrants he idolized his father. His parents enrolled him in a Rogue school at a young age so that he could practice his druidic talents. He got away from his former life and has fallen to alcoholism.

Motivation: To share knowledge with the world; and he is a bit of a kleptomaniac

Ideals: Gifted, Logical. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Roofer

Voice: Speaks through clenched teeth

Attributes [hide]

Robert Barclay, Male Human Rogue 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 100 gp.


Social Check DCs


Gunter Churchill, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He has styled his golden hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Retire the richest man in the north; and he wants revenge against gnolls

Ideals: Gifted, Entrepeneur. Flaws: Secretive. Bonds: Enemies, Mentor. Occupation: Cook

Voice: Stutters

Attributes [hide]

Gunter Churchill, Male Human Warrior 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)15 (+2) 8 (-1)16 (+3)
Skills Religion +5, Stealth +4
Senses Passive Perception 9
Languages Common, Giant, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1 Healer’s kit. 1 Superior lock. 1 Silk rope. 1 Disguise kit.


Social Check DCs


Lance Westbrook, Male Human [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he is constantly adorned with expensive silk clothing, often dyed in bright grey and red, and wears rings and necklaces with large, colorful gems. His red hair is cut short with large spiked bangs in the front. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He dislikes all the random violence that takes place in the east. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Bounty Hunter like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Pacifist, Fighting, Gifted. Bonds: Rich, Nature, Job. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Lance Westbrook, Male Human Druid 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved bone or ivory statuette (80 gp).


Social Check DCs


Trey Sydney, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. His golden hair is braided into rings. His skin is flawless and his green eyes scan people very quickly.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is a great chef.

History: He was always a brilliant, if unscrupulous mind. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many dire rats want him driven away; and revenge

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Trey Sydney, Male Human Bard 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 17 (+3)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Coral (90 gp).


Social Check DCs


Gomory Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fancy brown suit. His long brown hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: Gomory wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Humans.

History: Gomory was born in the west. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Athletic, Disciplined, Persistence, Philantrophist. Flaws: Racist. Bonds: Attractive. Occupation: Bowyer

Voice: growls and snarls, animalistic

Attributes [hide]

Gomory Emsworth, Male Human Druid 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 100 gp. Peridot (20 gp).


Social Check DCs

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